I taught a masterclass on writing for games at the Amsterdam School of the Arts (AHK). The audience consisted of second-year scriptwriter students, and we explored the difference between movie scripts and game scripts, analyzed the many story structures in games, took a look at how writers function in a game project, etc. The lecture received a lot of positive comments.

Additionally, I was asked coach a workshop called “Story Environments” together with a scriptwriter lecturer. Third-year students were given a lecture by an art historian, who taught them about such artists as Piranesi, de Chirico, Hopper, Magritte, and Hockney. The assignment was to create an interactive world in the spirit of one of these artists; if Magritte would have had the interactive tools we have today, what would he make? The resulting scripts were quite fascinating.

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