Mystery Match is a live game for Android, iOS, and Amazon that currently sees a story update every two weeks. It’s a pulpy, slightly alternate history detective/adventure story, in the vein of Indiana Jones or Uncharted. The game really focuses on narrative in a way that is uncommon in the Match-3 genre.

As its narrative designer, my responsibilities span the entire narrative pipeline. I design the story lines and characters (both of which inform map art design, character art design, etc.) and I write the dialogue that directly ends up in the game. I also supply dialogue and text for game events and the Case Notes (a feature that allows players to track and replay the story).

The video above is a highlight video centered around a single character (vertical video available here). To get a sense of how a complete Case progresses, check out the video below (vertical video available here)

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Case 1: Fairfax Manor

(Case 2 – 15 were written by the previous writer. I wrote Case 16 and upwards, as well as a new version of Case 1.)